Wednesday, December 21, 2011

GeForce 8800 Ultra

GeForce 8800 Ultra
NVIDIA® Unified Architecture

* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline

NVIDIA Lumenex Engine


* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z

NVIDIA Quantum Effects Technology


* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor

NVIDIA SLI Technology

* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.

NVIDIA PureVideo HD Technology

* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable3
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support

Advanced Display Functionality

* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x1600
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing

Built for Microsoft Windows Vista™

* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture

High Speed Interfaces

* Designed for PCI Express x16
* Designed for high-speed GDDR3 memory

Operating Systems

* Windows Vista /Windows Vista 64
* Windows XP/Windows XP 64
* Linux

API Support
* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0

GeForce 8500 GT

GeForce 8500 GT
NVIDIA Unified Architecture

* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline

NVIDIA Lumenex Engine


* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z

NVIDIA Quantum Effects Technology

* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor

NVIDIA Turbo Cache Technology

* Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.

NVIDIA SLI Technology

* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.

NVIDIA PureVideo HD Technology

* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support

Advanced Display Functionality
* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
* One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
* One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing

Built for Microsoft Windows Vista

* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture

High Speed Interfaces


* Designed for PCI Express x16
* Designed for high-speed GDDR3 and DDR2 memory

Operating Systems

* Built for Microsoft Windows Vista
* Windows XP/Windows XP 64
* Linux

API Support

* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0

GeForce 8600

GeForce 8600

NVIDIA Unified Architecture

* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline

NVIDIA Lumenex Engine

* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z

NVIDIA Quantum Effects Technology

* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor

NVIDIA TurboCache Technology


* Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.

NVIDIA SLI Technology

* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.

NVIDIA PureVideo HD Technology

* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support

Advanced Display Functionality

* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
* One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
* One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing

Built for Microsoft Windows Vista

* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture

High Speed Interfaces

* Designed for PCI Express x16
* Designed for high-speed GDDR3 and DDR2 memory

Operating Systems

* Built for Microsoft Windows Vista
* Windows XP/Windows XP 64
* Linux

API Support


* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0

GeForce 8400 GS

GeForce 8400 GS

NVIDIA Unified Architecture

    Unified shader architecture
    GigaThread technology
    Full support for Microsoft DirectX 10
        Geometry shaders
        Geometry instancing
        Streamed output
        Shader Model 4.0
    Full 128-bit floating point precision through the entire rendering pipeline

NVIDIA Lumenex Engine

    16x full screen anti-aliasing
    Transparent multisampling and transparent supersampling
    16x angle independent anisotropic filtering
    128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
        32-bit per component floating point texture filtering and blending
    Advanced lossless compression algorithms for color, texture, and z-data
    Support for normal map compression
    Z-cull
    Early-Z

NVIDIA Quantum Effects Technology

    Advanced shader processors architected for physics computation
    Simulate and render physics effects on the graphics processor

NVIDIA TurboCache Technology

    Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.

NVIDIA SLI Technology

    Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.

NVIDIA PureVideo HD Technology

    Dedicated on-chip video processor
    High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
    Advanced spatial-temporal de-interlacing
    HDCP capable
    Spatial-Temporal De-Interlacing
    Noise Reduction
    Edge Enhancement
    Bad Edit Correction
    Inverse telecine (2:2 and 3:2 pull-down correction)
    High-quality scaling
    Video color correction
    Microsoft Video Mixing Renderer (VMR) support

Advanced Display Functionality

    Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
    One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
    One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
    Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
    Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
    NVIDIA nView multi-display technology capability
    10-bit display processing

Built for Microsoft Windows Vista

    Full DirectX 10 support
    Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
    VMR-based video architecture

High Speed Interfaces

    Designed for PCI Express x16
    Designed for high-speed GDDR3 and DDR2 memory

Operating Systems

    Built for Microsoft Windows Vista
    Windows XP/Windows XP 64
    Linux

API Support

    Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
    Full OpenGL support, including OpenGL 2.0